6/7/2023 0 Comments Within the blade ps4If the combat in Stray Blade were solid enough, I could forgive the story-telling, lame dialogue and subpar protagonist. If nothing else, I want to return to the action after dying instead of watching the same animation, overtly long cutscene play out. While Boji does have some clever lines when dragging Farren’s corpse to a respawn point, having the option to skip these – since they also tend to repeat – would be nice. If the Flux is Hell, then yes, by all means. You’ll also have to get used to several repeated lines as you perform actions, from Farren’s “There’s so much to collect!” to Boji’s “May their souls be guided to the Flux” after slaying enemies. Expect to hear about the “living backpack” a lot, which is and never will be funny. As enemies start mixing up the two, it becomes a headache to keep track."Įven worse is that Farren’s dialogue seems to deteriorate further after meeting Boji. "You can’t dodge an attack that should be parried (unless you’re far enough away), and you can’t parry an attack that must be dodged. However, when it happens a half dozen times in minutes, I just start spamming “Skip” to get back to the game. No conversations on the go – stay a while and listen, instead. While his motivations are interesting enough, backed by solid voice acting and decent lore drops, Stray Blade thinks it necessary to have Boji stop and speak to you whenever he needs to talk. Sooner than later, Farren runs into Boji, who is searching for his master. But odd bloodlust in combat aside, their personality feels pretty dull throughout. I can’t decide if they’re easy-going, awkward or goofy. You could argue that Aloy or Geralt do the same, but Farren isn’t all that interesting. Stray Blade’s story starts out promising but is quickly let down by none other than Farren, who is constantly conversed. ![]() I’m being non-descript with some things, and it’s not just to avoid spoilers. Unable to leave the land, Farren ventures forth, learning more about a mysterious ancient race, and the mandatory bosses that must be beaten. Not long after, they’re suddenly revived without any clue what happened and a mysterious stone in their chest. After messing with something they shouldn’t have, they die. The story concerns Farren, a supposedly low-class explorer venturing to Acrea, the Lost Valley. But odd bloodlust in combat aside, Farren’s personality feels pretty dull throughout." ![]() "I can’t decide if they’re easy-going, awkward or goofy. It’s a shame because Stray Blade can be enjoyable when it’s not constantly tripping over itself. Unfortunately, these positives and the various genre buzzwords don’t coalesce into a good game. The biomes aren’t super-inspired, but they’re not terrible-looking either, and some of the latter ones can be striking in some ways. Its animated visuals are appealing, striking a balance between fantasy and cartoony. Stray Blade feels like it’s on that same cusp. It was a game that over-delivered despite next-to-no expectations from it. However, it surpassed those expectations, selling over 3 million copies and delivering great action, excellent lore and memorable environments. ![]() Developed by Gunfire Games, whose staff worked on the famous Darksiders series, it was a Souls-like third-person shooter without much hype. After each mission, the player returns to the village (Hub location) and here the player can take a break, craft, trade, inventory management, Sensei can learn new skills and get a new task.Thinking about Stray Blade, Point Blank Games’ Souls-like, Metroid-like action-adventure hack-and-slash RPG, I’m reminded somewhat of Remnant: From the Ashes. The player starts in the village “Black Lotus” and sensei sends him on the next mission. A Japanese Daime named Mamoru Imai summons demons to join his army, but darkness takes over his body and demons wreak havoc in the country. Importantly elements such as random level generation, crafting, skill trees are all part of a great mixture of ideas and interesting implementation. WTB has many distinguishing and unique features with its simplistic presentation offering detailed pixel art animations, ninjas galore fighting to their death, crafting of weapons and a whole lot more to present an ongoing challenge that will please and entice even the best of players.
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